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Blog Blog Post

Atavism Dev Log 7 – Midterms vs. Modeling

Week 7: February 11-17

Hey so this week is gonna be pretty short but I’ll find something to talk about nonetheless.

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Blog Blog Post New Game

New Game – Bringer of Brilliance

Instead of the regularly scheduled Atavism blog, today I bring a postmortem of the game I’ve just made for my college game jam.

bowdrawn

Bringer of Brilliance is a First Person Action game that I and two friends made during the 2018 K-State 48-hour Annual Game Jam, a jam hosted by my own college where we competed against about 17 other teams to make a game with the theme “enLIGHTen”. Armed with more experience and ambition than 2017, the development process was smoother and more productive, but ultimately far more intensive, but resulted in a good end product that won 3rd best overall.¬†Download Link.

If you want to check out a more detailed description of it’s production, check out my postmortem here on my portfolio.¬†Leaving that there, I’ll get back to work on Atavism and should have something to show on next week’s blog relating to the game.

Cheers.

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Blog Blog Post Uncategorized

ATAVISM DEV LOG 6 – Loose Ends and Floor Plans

Week 6: January 29 – February 4th

There’s not so much to say in this week’s devblog that I haven’t already mentioned, but you can see the fruits of my labor with the Hare AI and check out an in-depth idea of my dev plan leading up to the end of April.