Disharmony
August 2019 – Present
Disharmony is a dynamic game about subverting an expansive and hierarchical forest-harvesting colony. The player embodies a fungal spirit disturbed by their instruments.
I hope to capture this poetry in motion, rather than words.
I post sporadic updates on twitter. Fingers crossed for a 2022 release.
Writings
Why Do We Need More Systemic Games?
Student Projects
Check them out in The Archive.