Portfolio

Disharmony

August 2019 – Present

Disharmony is a dynamic game about subverting an expansive and hierarchical forest-harvesting colony. The player embodies a fungal spirit disturbed by their instruments.

I hope to capture this poetry in motion, rather than words.

I post sporadic updates on twitter. Fingers crossed for a 2022 release.

Writings

Why Do We Need More Systemic Games?

Student Projects

Check them out in The Archive.